| From:burningsea.com If you havent read about the general skill changes, check the first devlog in this series. You can find it here. Freetraders are in a unique position right now. Nobody can survive as long as an FT and they can excel in different areas. They have a moderate amount of combat strength, but it can be difficult to tap into that strength. Theres a definite limbo in FT effectiveness. We approached the Freetrader by giving them some new functionality (stealth, a strong attack debuff) and changing how two of their skill chains are used. In the process, we removed the following skills from Freetraders: Desperation Fire 1, Repel Grapples 1, Dockyard Contract, Identify Weakness 1 and Before the Wind 1. Here are some of the new Freetrader skills to replace the old ones: Underdog - Tier 1 Desperation: Increases damage, acceleration, turn rate and speed by 7.5%. Only works if you have less than 82% total armor remaining (50% for one broadside). Determination - Tier 3 Escape: Boosts your resists and grappling defense by 15%. Requires an enemy target within 250y range. 4 minute duration, 8 minute reset. Work the System - Tier 5 Logistics: An upgraded version of Claim Prize. Each derelict provides 1-3 commendations instead of 1. Debilitating Broadside - Tier 5 Ship Mastery: Similar to Crippling Broadside, except with an intensity multiplier. Reduces target acceleration, reload, turn rate and speed by 1% per shot that hits (max 15 hits). Running Dark - Tier 5 Smuggling: A clickable OS buff that improves your stealth (20% + 7.5 miles) and OS speed (2.5%) at the cost of reload rate (-20%). Lasts 12 minutes, resets in 10 minutes. Read more here. |